67 #define VTK_RESOLVE_OFF 0 68 #define VTK_RESOLVE_POLYGON_OFFSET 1 69 #define VTK_RESOLVE_SHIFT_ZBUFFER 2 71 #define VTK_GET_ARRAY_BY_ID 0 72 #define VTK_GET_ARRAY_BY_NAME 1 74 #define VTK_MATERIALMODE_DEFAULT 0 75 #define VTK_MATERIALMODE_AMBIENT 1 76 #define VTK_MATERIALMODE_DIFFUSE 2 77 #define VTK_MATERIALMODE_AMBIENT_AND_DIFFUSE 3 118 virtual void CreateDefaultLookupTable();
159 const char *GetColorModeAsString();
207 static void SetGlobalImmediateModeRendering(
int val);
212 static int GetGlobalImmediateModeRendering();
225 void SetForceCompileOnly(
int value);
271 void SelectColorArray(
int arrayNum);
272 void SelectColorArray(
const char* arrayName);
288 void ColorByArrayComponent(
int arrayNum,
int component);
289 void ColorByArrayComponent(
const char* arrayName,
int component);
301 const char *GetScalarModeAsString();
314 static void SetResolveCoincidentTopology(
int val);
315 static int GetResolveCoincidentTopology();
316 static void SetResolveCoincidentTopologyToDefault();
329 static void SetResolveCoincidentTopologyPolygonOffsetParameters(
330 double factor,
double units);
331 static void GetResolveCoincidentTopologyPolygonOffsetParameters(
332 double& factor,
double& units);
341 static void SetResolveCoincidentTopologyPolygonOffsetFaces(
int faces);
342 static int GetResolveCoincidentTopologyPolygonOffsetFaces();
348 static void SetResolveCoincidentTopologyZShift(
double val);
349 static double GetResolveCoincidentTopologyZShift();
382 {
return this->GetInput(); }
411 const char *GetScalarMaterialModeAsString();
445 void MapScalarsToTexture(
vtkDataArray* scalars,
double alpha);
450 double ScalarRange[2];
vtkIdType FieldDataTupleId
virtual unsigned long GetMTime()
#define VTK_COLOR_MODE_DIRECT_SCALARS
void SetScalarModeToUsePointData()
void SetScalarModeToDefault()
static void SetResolveCoincidentTopologyToShiftZBuffer()
represents an object (geometry & properties) in a rendered scene
#define VTK_SCALAR_MODE_USE_CELL_FIELD_DATA
void SetScalarMaterialModeToAmbientAndDiffuse()
virtual void ReleaseGraphicsResources(vtkWindow *)
vtkDataSet * GetInputAsDataSet()
GLenum GLenum GLenum input
abstract class to specify dataset behavior
static void SetResolveCoincidentTopologyToOff()
#define vtkGetMacro(name, type)
record modification and/or execution time
void SetScalarModeToUseCellData()
dynamic, self-adjusting array of float
vtkImageData * ColorTextureMap
#define VTK_RESOLVE_SHIFT_ZBUFFER
void SetScalarMaterialModeToDiffuse()
static void GlobalImmediateModeRenderingOff()
void SetColorModeToDefault()
abstract specification for renderers
static void SetResolveCoincidentTopologyToPolygonOffset()
void SetScalarModeToUseFieldData()
GLsizei const GLfloat * value
virtual bool GetIsOpaque()
vtkUnsignedCharArray * Colors
#define vtkTypeMacro(thisClass, superclass)
void SetColorModeToDirectScalars()
#define VTK_MATERIALMODE_DIFFUSE
Superclass for mapping scalar values to colors.
window superclass for vtkRenderWindow
void SetScalarMaterialModeToAmbient()
void SetRenderTime(double time)
#define VTK_COLOR_MODE_MAP_SCALARS
#define VTK_SCALAR_MODE_USE_POINT_DATA
a simple class to control print indentation
void SetScalarModeToUsePointFieldData()
topologically and geometrically regular array of data
#define VTK_SCALAR_MODE_USE_POINT_FIELD_DATA
abstract superclass for arrays of numeric data
#define VTK_MATERIALMODE_AMBIENT
static void SetGlobalImmediateModeRendering(int val)
int ImmediateModeRendering
virtual double * GetBounds()=0
abstract class specifies interface to map 3D data
int InterpolateScalarsBeforeMapping
#define VTK_COLOR_MODE_DEFAULT
#define VTK_SCALAR_MODE_USE_FIELD_DATA
abstract class specifies interface to map data to graphics primitives
dynamic, self-adjusting array of unsigned char
virtual void GetBounds(double bounds[6])
abstract class specifies interface to map data
GLboolean GLboolean GLboolean GLboolean a
void SetColorModeToMapScalars()
#define VTK_MATERIALMODE_DEFAULT
#define VTKRENDERINGCORE_EXPORT
void PrintSelf(ostream &os, vtkIndent indent)
void ShallowCopy(vtkAbstractMapper *m)
#define vtkBooleanMacro(name, type)
vtkFloatArray * ColorCoordinates
int UseLookupTableScalarRange
virtual bool GetSupportsSelection()
GLclampf GLclampf GLclampf alpha
void SetScalarMaterialModeToDefault()
#define VTK_SCALAR_MODE_USE_CELL_DATA
#define VTK_RESOLVE_POLYGON_OFFSET
#define vtkGetVectorMacro(name, type, count)
void SetScalarModeToUseCellFieldData()
#define vtkSetVector2Macro(name, type)
vtkScalarsToColors * LookupTable
static void GlobalImmediateModeRenderingOn()
#define VTK_SCALAR_MODE_DEFAULT
#define VTK_MATERIALMODE_AMBIENT_AND_DIFFUSE
#define vtkSetMacro(name, type)