37 #ifndef vtkFrustumCoverageCuller_h 38 #define vtkFrustumCoverageCuller_h 43 #define VTK_CULLER_SORT_NONE 0 44 #define VTK_CULLER_SORT_FRONT_TO_BACK 1 45 #define VTK_CULLER_SORT_BACK_TO_FRONT 2 83 const char *GetSortingStyleAsString(
void);
93 int& listLength,
int& initialized );
abstract superclass for all actors, volumes and annotations
void SetSortingStyleToBackToFront()
virtual void PrintSelf(ostream &os, vtkIndent indent)
#define vtkGetMacro(name, type)
#define VTK_CULLER_SORT_NONE
abstract specification for renderers
#define vtkSetClampMacro(name, type, min, max)
cull props based on frustum coverage
#define vtkTypeMacro(thisClass, superclass)
void SetSortingStyleToFrontToBack()
#define VTK_CULLER_SORT_FRONT_TO_BACK
a superclass for prop cullers
a simple class to control print indentation
~vtkFrustumCoverageCuller()
#define VTKRENDERINGCORE_EXPORT
#define VTK_CULLER_SORT_BACK_TO_FRONT
virtual double Cull(vtkRenderer *ren, vtkProp **propList, int &listLength, int &initialized)=0
void SetSortingStyleToNone()
#define vtkSetMacro(name, type)