29 #ifndef vtkOpenGLContextDevice2D_h 30 #define vtkOpenGLContextDevice2D_h 57 virtual void DrawPoly(
float *
f,
int n,
unsigned char *colors = 0,
76 unsigned char* colors = 0,
int nc_comps = 0);
87 unsigned char *colors = 0,
int nc_comps = 0);
100 virtual
void DrawQuad(
float *
points,
int n);
103 virtual
void DrawQuadStrip(
float *points,
int n);
106 virtual
void DrawPolygon(
float *,
int);
115 virtual
void DrawEllipseWedge(
float x,
float y,
float outRx,
float outRy,
124 virtual
void DrawEllipticArc(
float x,
float y,
float rX,
float rY,
125 float startAngle,
float stopAngle);
140 virtual
void ComputeStringBounds(const
vtkStdString &
string,
162 virtual
void DrawMathTextString(
float point[2], const
vtkStdString &
string);
174 virtual
void SetColor4(
unsigned char color[4]);
177 virtual
void SetColor(
unsigned char color[3]);
180 virtual
void SetTexture(
vtkImageData* image,
int properties = 0);
183 virtual
void SetPointSize(
float size);
186 virtual
void SetLineWidth(
float width);
189 virtual
void SetLineType(
int type);
201 virtual
void PushMatrix();
204 virtual
void PopMatrix();
208 virtual
void SetClipping(
int *x);
211 virtual
void EnableClipping(
bool enable);
228 virtual
void BufferIdModeEnd();
233 bool SetStringRendererToFreeType();
237 bool SetStringRendererToQt();
251 virtual
void ReleaseGraphicsResources(
vtkWindow *window);
256 virtual ~vtkOpenGLContextDevice2D();
263 int GetNumberOfArcIterations(
float rX,
291 vtkOpenGLRenderWindow* RenderWindow;
294 vtkOpenGLContextDevice2D(const vtkOpenGLContextDevice2D &);
295 void operator=(const vtkOpenGLContextDevice2D &);
304 vtkImageData *GetMarker(
int shape,
int size,
bool highlight);
306 class vtkMarkerCacheObject
313 return this->Key ==
key;
317 std::list<vtkMarkerCacheObject> MarkerCache;
318 int MaximumMarkerCacheSize;
328 #endif //vtkOpenGLContextDevice2D_h
Wrapper around std::string to keep symbols short.
GLuint GLuint GLsizei GLenum type
GLenum GLsizei GLenum GLenum const GLvoid * image
abstract specification for Viewports
GLenum GLenum GLenum GLenum GLenum scale
#define vtkGetMacro(name, type)
Class for drawing 2D primitives using OpenGL 1.1+.
abstract specification for renderers
static vtkContextDevice2D * New()
virtual void DrawPoints(float *points, int n, unsigned char *colors=0, int nc_comps=0)=0
GLint GLint GLint GLint GLint GLint y
#define vtkTypeMacro(thisClass, superclass)
virtual void DrawMarkers(int shape, bool highlight, float *points, int n, unsigned char *colors=0, int nc_comps=0)
uses Qt to render the supplied text to an image.
GLint GLint GLsizei GLsizei height
window superclass for vtkRenderWindow
GLint GLint GLint GLint GLint x
#define VTKRENDERINGCONTEXTOPENGL_EXPORT
virtual void DrawPoly(float *points, int n, unsigned char *colors=0, int nc_comps=0)=0
a simple class to control print indentation
topologically and geometrically regular array of data
GLint GLint GLsizei width
Abstract class for drawing 2D primitives.
Interface class for querying and using OpenGL extensions.
#define vtkGetObjectMacro(name, type)
2D array of ids, used for picking.
GLsizei const GLfloat * points
virtual void PrintSelf(ostream &os, vtkIndent indent)
VTKCOMMONCORE_EXPORT bool operator==(const vtkUnicodeString &lhs, const vtkUnicodeString &rhs)
represent and manipulate 3x3 transformation matrices
virtual void DrawPointSprites(vtkImageData *sprite, float *points, int n, unsigned char *colors=0, int nc_comps=0)=0
String class that stores Unicode text.
#define vtkSetMacro(name, type)